BookYol

Book road · 12 Stations · 12 days · Startup › Founder

Zero to One, Applied to Your Own Idea

A founder who can name their secret, defend a monopoly plan for a small market, and judge clearly whether an idea can become a durable company or just one more competitor.

Zero to One is sharp, opinionated and very Silicon Valley. This Yol doesn't ask you to agree with Thiel. It asks you to use him. Each day you test one of his arguments against your own idea: your secret, your market, your plan, your team, your sales. Five minutes a day, no streak guilt. Some answers will be uncomfortable, and that is the point.

Contrarian thinkingMonopoly strategyDefinite planningFounding team designDistribution and sales
Play Station 1 — free, ~5 min, no sign-up →

The road, station by station

0 of 12
  1. 01Zero to one or one to n: sort your idea honestly

    ~5 min

    from Zero to One

    Today’s Station — start →

  2. 02Find the secret

    locked

    from Zero to One

  3. Milestone

    Your secret, on paper

    Write one paragraph stating your secret, the important truth few people agree with, and why your idea creates something new rather than copying what works. Then show it to someone who will push back hard, and note which objection you could not answer.

  4. 03Monopoly, Not Competition: Draw Your Real Market

    locked

    from Zero to One

  5. 04Find your ten-times-better dimension

    locked

    from Zero to One

  6. 05Own a small market first

    locked

    from Zero to One

  7. 06Be the Last Mover, Not the First

    locked

    from Zero to One

  8. Milestone

    One-page monopoly plan

    Produce a single page covering four things: the small market you will own completely, the one dimension where you are ten times better, your sources of durability, and the order of adjacent markets you will expand into. If any part is vague, mark it as an open question.

  9. 07Write a definite plan, not a menu of options

    locked

    from Zero to One

  10. 08Bet on the power law, not the portfolio

    locked

    from Zero to One

  11. 09Get the foundations right before you build

    locked

    from Zero to One

  12. 10Build a Mafia: Recruit on Mission, Give Each Person One Job

    locked

    from Zero to One

  13. 11Sell it too: distribution is part of the product

    locked

    from Zero to One

  14. 12Run your company through the seven questions

    locked

    from Zero to One

  15. Milestone

    Seven questions, one real critique

    Score your company honestly on all seven questions: engineering, timing, monopoly, people, distribution, durability and secret. Write a definite plan that includes your team and distribution choices, then present it to a founder or investor and ask them to attack its weakest point.