BookYol

Author road · 12 Stations · 12 days · Mind & Psychology › Decisions

Think with Chip and Dan Heath's tools

12 Stations through the Heath brothers' two books, from the four villains that wreck decisions to the traits that make an idea stick, ending in one page that settles a real choice and announces it so it lasts.

We do not re-summarise Decisive or Made to Stick; each has its own road. We connect them: Decisive's WRAP process for choosing well, then Made to Stick's principles for making the choice understood and remembered by the people who carry it out. The order is a teaching order designed by BookYol, not the authors' own.

Naming the four villains in a decisionWidening and reality-testing optionsTaking distance and preparing to be wrongFinding the core of a messageMaking ideas stick with surprise, proof and story
Play Station 1 — free, ~5 min, no sign-up →

The road, station by station

0 of 12
  1. 01The four villains of decision-making

    ~4 min

    from Decisive

    Today’s Station — start →

  2. 02Widen your options

    locked

    from Decisive

  3. 03Reality-test your assumptions

    locked

    from Decisive

  4. 04Attain distance before deciding

    locked

    from Decisive

  5. 05Prepare to be wrong

    locked

    from Decisive

  6. 06The curse of knowledge

    locked

    from Made to Stick

  7. Milestone

    A tested decision, and its core

    A real decision has faced the four villains: its options widened beyond two, one honest disconfirming question asked, a ten-month view taken and a dated tripwire set. The one sentence the people affected must remember is written.

  8. 07Break the Pattern Your Audience Expects

    locked

    from Made to Stick

  9. 08Make it something the reader can picture

    locked

    from Made to Stick

  10. 09Find the One Case That Ends the Argument

    locked

    from Made to Stick

  11. 10What's in it for them: rewrite around the listener's gain

    locked

    from Made to Stick

  12. 11Find the story you already have, then give it a plot

    locked

    from Made to Stick

  13. 12Destination: decide with WRAP, then make the decision stick

    locked

    from Decisive

  14. Milestone

    Destination: a decision that holds, a message that lasts

    One page for a real decision is written: the four WRAP lines on top, the announcement below with its core sentence, a concrete detail, the reason in the listener's terms and the tripwire said aloud. A week later, someone who acts on it has said the core back.

The BookYol LetterTwo letters a week

For the road

The road is daily. The letter is weekly.

While you walk Think with Chip and Dan Heath's tools, two letters a week widen the view: a big idea on Tuesday and a small experiment on Friday, drawn from the same shelf of books.

Tuesday

The Big Idea

One idea that challenges an assumption, explained properly, with its source.

Friday

The Small Experiment

One small thing to try before Monday, so the idea becomes something you do.

Inside every letter

  1. 01The idea
  2. 02Why it works
  3. 03Where it comes from
  4. 04One thing to try

No spam, no selling your address. Just the letters.