BookYol

Author road · 12 Stations · 12 days · Startup › Small Business

Think with Daniel H. Pink's tools

12 Stations through Pink's two books, from moving other people honestly to what moves us at work, ending in a one-page redesign of a real role.

We connect two books: To Sell Is Human on moving others through attunement, buoyancy and clarity, then Drive on what moves us: when rewards backfire, and how autonomy, mastery and purpose can be designed into work. The order is a teaching order designed by BookYol, not the author's own.

Moving people honestlySeeing the other person's sideStaying buoyant after a noMatching rewards to the taskDesigning for autonomy, mastery and purpose
Play Station 1 — free, ~5 min, no sign-up →

The road, station by station

0 of 12
  1. 01Selling is moving people, and you already do it

    ~5 min

    from To Sell Is Human

    Today’s Station — start →

  2. 02See the buyer's world before you pitch

    locked

    from To Sell Is Human

  3. 03Find the real problem, then frame your offer clearly

    locked

    from To Sell Is Human

  4. 04Stay buoyant after a no

    locked

    from To Sell Is Human

  5. 05Carrots and sticks are an operating system, and ours is out of date

    locked

    from Drive

  6. 06When if-then rewards backfire

    locked

    from Drive

  7. Milestone

    What moves others, and what moves you

    A buyer's world is written in their voice, one problem is reframed, one no is rewritten as temporary and specific, the drivers of your own work are sorted into rewards and the work itself, and one incentive is checked against the task it rewards.

  8. 07Pay fairly, then reward after the fact

    locked

    from Drive

  9. 08Autonomy: task, time, technique, team

    locked

    from Drive

  10. 09Mastery starts with a belief and a task that fits

    locked

    from Drive

  11. 10Mastery is a pain, and it never quite arrives

    locked

    from Drive

  12. 11Purpose: the goal that is not the target

    locked

    from Drive

  13. 12Design work that moves people, starting with your own

    locked

    from Drive

  14. Milestone

    Destination: a role designed to move people

    One role is audited on a page: the four Ts scored, its Goldilocks task named, its sentence and the person it helps written down, its rewards sorted, and one change chosen for this month.

The BookYol LetterTwo letters a week

For the road

The road is daily. The letter is weekly.

While you walk Think with Daniel H. Pink's tools, two letters a week widen the view: a big idea on Tuesday and a small experiment on Friday, drawn from the same shelf of books.

Tuesday

The Big Idea

One idea that challenges an assumption, explained properly, with its source.

Friday

The Small Experiment

One small thing to try before Monday, so the idea becomes something you do.

Inside every letter

  1. 01The idea
  2. 02Why it works
  3. 03Where it comes from
  4. 04One thing to try

No spam, no selling your address. Just the letters.